The wormhole was too much for some. Half of the original group decided they wanted to leave, so we packed everything into the Orca and prepared for the trip home. After scanning out an exit we found it led to low-security Minmatar space. That wasn’t the worst part though. The worst part was from there, we’d have to go through high security systems of the Gallente Federation. I myself do not have a problem with them but a few of my corpmates are not exactly on good terms with them. As a result, they were forced to leave their ships behind and fly through in their pods. Since I can fly Caldari and Gallente ships, I moved everyone’s remaining vessels back to base in only a few hours’ time. On the way out of the wormhole, I led a few others in to assist the team left inside. I hope the best for them, and hope that they survive the Sleeper onslaughts.

The feeling of being back in known space was a relief. Those last few days in the wormhole were troubling, not just because of the Sleepers ,but because there were people like us in other wormholes who were finding their way into our system. It’s hard to harvest gas clouds or hack complexes when there’s an enemy Loki on scan. We suffered no casualties in the wormhole, but the threat levels were still ungodly high. Two things I missed in high-sec were the ability to mine with my mates peacefully in the presence of the Orca, and to run high-quality level 4 missions.
There had been talk that the corp may move back to it’s birth place: Piekura. That may not come right away but if we do move back we can expect to be war dec’d for the slighest provocation, as before. Right now, the corp is preparing for new upgrades coming out for a lot of our ships. Our assault frigates will become more effective with afterburners. New faction battleships will become available, like versions of the Dominix, Apocalypse, Scorpion, and Typhoon! Also, our pirate faction Battleships are getting a… makeover, so to speak. My Rattlesnake will lose it’s Gallente bonuses to hybrid turrets in exchange for drone bonuses. After researching this I found I’d be able to put a full rack of sentries on it… So the already very hard to kill passive shield-tanking missileboat is now all that plus a drone boat, PLUS it now gets resistance bonuses per level, so it’s even HARDER to kill. I am so glad I didn’t sell it because prices are going up as I type this. I only wish I never sold my faction frigates or my Gila because they are all set to get some sweet upgrades. I’ll just have to wait another 6 months for the prices to drop.

While I was in the wormhole, I was skilling to make my Tengu more effective against the Sleepers. Now that I am out of that wormhole, it is definitely a more formidable ship. It kicks so much ass, but I’ll soon attain maximum effectiveness with it. Right now however, I am aiming to skill up for those sentry drones for my Rattlesnake. I also need to skill Gallente Battleship to move Dark’s Hyperion through Gallente space. It’s very exciting to know my ship is going to become better. With that being said, I am also thinking of posting some footage from within the wormhole. I have to first get clearance but if I do I’ll be sure to put it in my next log. I should also make a video blog while I’m at it. Catch you later, fellow capsuleers!